AugusteJames Raphael Ibay
James Raphael Ibay, also known as Auguste

Hi, I am Auguste

I create games and software with original craft.

From playable experiences with my own art to tools that help other developers ship — everything I build is production-minded and ready to use.

Watch reel

My Portfolio

Selected work.

Productions where I owned design, art, engineering — or a defined slice of client work.

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Also on itch.io

Free games, tools, and art packs you can download anytime — separate from commissions.

Working With Me

How I keep projects reliable.

Clear scope, visible milestones, and production habits that survive handoff.

  1. Step 1

    Clear scope

    I write down deliverables, milestones, and what is out of scope before production starts.

  2. Step 2

    Visible progress

    You get review builds or art drops at milestones — not silence until the deadline.

  3. Step 3

    Production habits

    I organize files, name things consistently, and leave notes you can continue from.

My Services

What I create for clients.

Custom games, game art, software tools, and focused production support.

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Custom Games

I design and build focused game experiences — prototypes, vertical slices, or small finished titles — with systems and art aligned from the start.

Game Art & Visual Direction

I create environments, characters, UI, and visual systems that hold together in-engine — not just portfolio stills.

Software & Tools

I build desktop and workflow software for creators and developers — calm interfaces, practical features, and clear ownership.

Ready to work together?

Tell me what you need. I will reply with fit, questions, and a clear path to scope — before any payment.

Looking for my story and experience? Read About.