AugusteJames Raphael Ibay

My Services

What I offer.

I take on focused work across games, art, and software. Every engagement starts with a written scope.

Custom Games

Ideal for: Indie teams and studios needing a clear, shippable slice or small title.

I design and build focused game experiences — prototypes, vertical slices, or small finished titles — with systems and art aligned from the start.

Deliverables

  • Scoped design document and milestone plan
  • Playable builds at agreed checkpoints
  • Original art direction or integration of provided assets
  • Handoff notes for continued development if needed

Game Art & Visual Direction

Ideal for: Projects that need cohesive art with technical awareness.

I create environments, characters, UI, and visual systems that hold together in-engine — not just portfolio stills.

Deliverables

  • Style frames and production-ready assets
  • Tile sets, props, or character sheets as scoped
  • Export settings matched to your engine
  • Usage notes for consistent scene assembly

Software & Tools

Ideal for: Teams that need custom tooling without enterprise bloat.

I build desktop and workflow software for creators and developers — calm interfaces, practical features, and clear ownership.

Deliverables

  • Requirements and interaction design
  • Working software against agreed platforms
  • Documentation for users and maintainers
  • Optional packaging for distribution (for example itch.io)

Production Support

Ideal for: Studios preparing pitches, slices, or a focused shipping window.

I help organize scope, milestones, and review builds so small teams stay oriented through a critical phase of production.

Deliverables

  • Scope and risk review
  • Milestone and slice planning
  • Build and review process recommendations
  • Hands-on implementation support as agreed

Want to try something I already shipped?

Free games, tools, and art packs are on my itch.io page — separate from custom commissions.